• If you are looking for a VPN this is the one we recommend MaxSecVPN.com as they have the BEST PRICE I have found and also the best quality.
  • QSG is currently looking for forum local moderators. Meaning you would pick a forum on the website and you would only be able to moderate that forum. This comes with making sure people are following the rules and being respectful. You are also responsible for promoting your forum. Please fill out an application here.

Mass Effect Writer Explains Why He Left BioWare

Former Mass Effect writer Mac Walters has explained why he left the BioWare after 19 years, with several factors contributing to his deciding to go.

Speaking to
Please, Log in or Register to view URLs content!
Please, Log in or Register to view URLs content!
, a feeling of full-circle fulfilment thanks to the Mass Effect: Legendary Edition, having the opportunity to work in a small team again, and a desire to work on something new as his reasons for leaving.

"It was really just time for me," Walters said. "After 19 years it just felt like this was the moment. There wasn't a significant triggering event or anything I needed to discuss, so [I said] 'let's just part ways amicably. And you'll continue to do your thing and I'll go do my thing and figure out that.'"

Working on the Legendary Edition,
Please, Log in or Register to view URLs content!
, also stirred a desire to move on within Walters, for a couple of reasons.

Games usually have years of planning, but when EA asked BioWare to make the Legendary Edition, "all of a sudden we've got this project that's unplanned," Walters said. "What do we do with it, right? So the way to make that successful was really, for me, to be a little bit rogue and a little bit entrepreneurial in how we were going to build this out with the people we had and the people we could get without disrupting the other teams in the meantime.

"That process reminded me a lot of early days BioWare. We were a small scrappy team. Lots of people were wearing a lot of different hats," Walters continued. "A lot of that was reminding me of, call it the good old days or whatever."

As the lead writer on
Please, Log in or Register to view URLs content!
and 3, working on the Legendary Edition also gave Walters some closure with the series that warded him away from wanting to do more. "It was so successful to me as a project, in the sense of the team was healthy, we really got along, and of course, it was critically and financially successful," Walters said. "It just felt like this is the bow on all the things I've done with Mass Effect, which is all of the things. I don't want to do any more Mass Effect after this. Why tempt fate?"

He therefore wanted to work on something new, but with
Please, Log in or Register to view URLs content!
Please, Log in or Register to view URLs content!
, "it became pretty clear there probably wouldn't be" an opportunity to do so, "at least for the foreseeable future".

Walters has seemingly accomplished that now after
Please, Log in or Register to view URLs content!
. Worlds Untold is backed by Chinese game firm NetEase and based in Vancouver, Canada.

Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.

Please, Log in or Register to view URLs content!

Users who are viewing this thread

  • We value your privacy

    We use essential cookies to make this site work, and optional cookies to enhance your experience.

    See further information and configure your preferences

    These cookies are required to enable core functionality such as security, network management, and accessibility. You may not reject these.
    We deliver enhanced functionality for your browsing experience by setting these cookies. If you reject them, enhanced functionality will be unavailable.
    Cookies set by third parties may be required to power functionality in conjunction with various service providers for security, analytics, performance or advertising purposes.