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Open-World Factory Sim Satisfactory Will Finally Launch Version 1.0 This Year

Coffee Stain Studios will finally launch
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1.0 later this year, it has announced in
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Studio Community Manager Snutt Treptow laid out the 1.0 plans — along with a definitely not-fake roadmap filled with guns, fast cars, and romanceable creatures — today. There’s no release date yet, but the team is confident that there will be no more Early Access updates for players to wait through before the full factory-building experience becomes available.

As for what Satisfactory 1.0 looks like, Coffee Stain says players can expect new content, fixes for long-lasting issues, an end game and narrative, and more. As these final features are ironed out, Treptow says that there will be “next to no patches for the game until the full release.”

“Back in 2021, when we released Update 5, we sort of divided our focus into two development tracks,” he said. “One track was dedicated to the content that would go into each subsequent update, and the other was content exclusively aimed for the 1.0 release. So, our attention at the studio has sort of been divided between handling update launches with everything that comes with that and at the same time working on new content that we didn’t want to reveal until the full release of the game.”
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Late last year, Coffee Stain brought these two teams together to move full steam ahead toward 1.0. Now that both branches are one, he says that it is “no longer possible for us to release any major patches in between them.” All of the work on issues big and small will be release when the Satisfactory launch build arrives, which Treptow says includes the effort put toward things like dedicated servers.

Coffee Stain says it’s still in Alpha but is close to reaching the feature-complete Beta phase. After that milestone is secured, players can expect to hear about a closed Beta test. You can sign up for this limited test now by clicking
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Satisfactory came to Early Access on the Epic Games Store in March 2019, nearly five years ago. It’s received numerous updates since and eventually came to Steam. Development will continue after the launch build arrives, though it’s “up in the air and yet to be decided” what post-launch will look like exactly. If you need more crafting experiences to keep you busy before 1.0, be sure to check out our list of
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Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.


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